Understanding State Management in Flutter with Bloc and Cubit

State management is a crucial aspect of building robust and scalable Flutter applications. In this blog post, we'll explore two popular state management solutions provided by the Bloc library: Bloc and Cubit. Both of these patterns are based on the BLoC (Business Logic Component) architecture, which helps to separate the business logic from the UI, making the codebase more maintainable and testable.

Bloc: Managing State with Events


Bloc Overview:

Bloc, short for Business Logic Component, is a powerful state management library for Flutter. It's based on the concept of handling state changes through events. Let's delve into a practical example using the CounterBloc.

// CounterBloc Definition
// ...

Future<void> main(List<String> args) async {
  final bloc = CounterBloc();

  final streamSubscription = bloc.stream.listen(print);

  // Triggering Events
  bloc.add(CounterEvent.increment);
  bloc.add(CounterEvent.increment);
  bloc.add(CounterEvent.increment);
  bloc.add(CounterEvent.decrement);

  await Future.delayed(Duration.zero);

  // Cleaning Up
  await streamSubscription.cancel();
  await bloc.close();
}


In this example, the CounterBloc extends the Bloc class, which takes care of managing the state. Events like `CounterEvent.increment` and `CounterEvent.decrement` are used to trigger state changes. The `mapEventToState` method defines how events map to state changes.

Cubit: A Simpler Approach

cupit

Cubit Overview:

Cubit, short for Business Logic Unit, is a more straightforward version of Bloc. It's an excellent choice for scenarios where the complexity of Bloc might be unnecessary. Let's see how the CounterCubit works:

// CounterCubit Definition
// ...

Future<void> main(List<String> args) async {
  final cubit = CounterCubit();

  final streamSubscription = cubit.stream.listen(print);

  // Incrementing Counter
  cubit.increment();
  cubit.increment();
  cubit.increment();
  cubit.increment();

  await Future.delayed(Duration.zero);

  // Cleaning Up
  await streamSubscription.cancel();
  await cubit.close();
}

In this example, the CounterCubit extends the Cubit class, a lightweight alternative to Bloc. The business logic is simplified, making it easier to work with, especially for smaller projects.

Comparing the Two:

While both Bloc and Cubit follow the BLoC architecture, Bloc is more feature-rich and suited for complex scenarios. Cubit, on the other hand, is a more straightforward and lightweight solution for simpler use cases.

Cubit in Action: A Counter Example

In this section, we'll explore a simple use case of a CounterCubit, demonstrating how it can be utilized to manage and display state changes.

// CounterCubit Definition
// ...

void main(List<String> args) {
  final cubit = CounterCubit();

  // Initial State
  print(cubit.state);

  // Incrementing Counter
  cubit.increment();
  print(cubit.state);

  cubit.increment();
  print(cubit.state);

  cubit.increment();
  print(cubit.state);

  // Decrementing Counter
  cubit.decrement();
  print(cubit.state);

  // Cleaning Up
  cubit.close();
}

In this example, we see how the CounterCubit maintains the state of the counter and emits state changes as the counter is incremented and decremented.

Conclusion:

In this blog post, we explored two powerful state management solutions, Bloc and Cubit, provided by the Bloc library in Flutter. Whether you opt for the feature-rich Bloc or the simplicity of Cubit depends on the specific needs of your project. Understanding these patterns is crucial for building maintainable and scalable Flutter applications.

Remember, the right choice between Bloc and Cubit depends on the complexity of your project and your team's preferences. Whichever you choose, incorporating these state management patterns will undoubtedly lead to cleaner and more organized code.

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